

The stats and skill system worked beautifully, you actually felt and witnessed the major diffrences in controlling you're character, where as in Bioshock, gameplay was hardly diffrent throughout all the game. Taking all the elements you'd expect out of a good rpg and incorporating them into the gamplay perfectly, it's hard to go wrong on this one. Now, finally gameplay and this is where SS2 really shined. Some might disagree and to them I say, you have every right to. I'm not saying system shock's story wasn't good, but as far as the writting, plot and twists Bioshock wins it. Yes SS2 had more background to it because of the prequel, but Bioshock is simply masterful. Story wise, this is my opinion, but again bioshock takes it. Now please understand that this decision isn't based on graphics, it would be ridiculous to comapre the two graphically, as the gap of time seperating them does not allow for comparison. So as far as the setting of the game goes, I think Bioshock takes it. *thinks of the cyborg midwives and shudders* But I think that the rich ambiance of rapture, it's 1920's themed underwater city takes the win over the cold corridors of the rickenbaker's many decks. Now rapture was grand, engrossing and pretty damn freaky, but so was the Rickenbacker.

Now I figured that while us fans all wait for a third and perhaps final run at Shodan, that we could perhaps take a moment to compare the most recent 'shock' game to it's predecessor System shock 2.

System shock, the original, was a cult classic and went under many people's radar, but not so for the sequel which overall ranked higher then Deus Ex.
